

I haven’t touched rust in a few years so the cookbook and the language may be different. I agree that the book didn’t do a great job of preparing for a real project of any size/complexity, but there are other resources out there worth reading. Reading best practices documents might help some things make sense.
The borrow checker is something you will get used to. Lifetimes is another one that took me a bit to understand. I only ever did a little bit in C and even less in C++, but did have professional experience with Java, Perl, JS, PHP, and more at the time I first started looking into it. I was able to replace some fairly simple production PHP code with rust that ran much more reliably and with fewer resources, but didn’t tackle anything huge.









My company has been reducing force multiple times and did one round in a particularly shitty way. Our bonuses were the lowest ever this round despite us all having had to carry more weight. They wonder why our morale is shit.