

Is there something missing in OmniSharp that prevents you from using VSCodium?
I do most of my C# development with the OmniSharp plugin in VSCodium on Linux.
Is there something missing in OmniSharp that prevents you from using VSCodium?
I do most of my C# development with the OmniSharp plugin in VSCodium on Linux.
Helldivers works fine on Linux, I play it from time to time.
Ms office windows apps are kind of great compared to libreoffice
Did you give OnlyOffice a try? https://flathub.org/apps/org.onlyoffice.desktopeditors
VS Code (i know it’s still MS but I do C# .NET work and rider is too expensive, I don’t want a subscription for an IDE)
VSCodium is a thing too if you want to un-Microsoft even further.
I use it for C# development on Linux and it works well.
getting a password manager
Bitwarden and Keepass are usually the go tos, depending on your use case.
then a new browser
Firefox or if you want to decouple from Mozilla as well, Librewolf works pretty well.
potentially a Google pay replacement
I’m not aware of any open Google Pay replacements other than taking a card with you.
As soon as you get rid of Google on your phone, you get rid of Google Pay.
You had me at “No Java”.
People with disabilities would like a word with you.
If only ESPHome had support for Zigbee on the C6 and H2. So much potential for cool projects.
That depends, we have quite a few images that are just a single shell script or a collection of shell scripts which run as jobs or cronjobs. Most of them are used for management tasks like cleaning up, moving stuff or debugging.
Has the big advantage of being identical on each node so you don’t have to worry about keeping those shell scripts up to date with volumes. Very easy to just deploy a job with a debug image on every node to quickly check something in a cluster.
Of course, if the shell script “belongs” to an application you might as well add the shell script in the application container and override the start arguments.
Environments like Kubernetes only run containers so you would deploy any shell script with containers as well.
It’s what was done for Panasonic ACs: https://www.espthings.io/index.php/2023/09/02/esphome-panasonic-climate-interface/
I’m sure somebody will take a really close look at Haier ACs now.
Plex is a fork of Kodi
Just as a side note, Plex has absolutely nothing to do with Kodi. Jellyfin is a fork of Emby, maybe you mixed them up.
There are 30,000 exclusives on steam.
There’s a huge difference between paying a publisher to only publish on your platform and publishers picking their distribution platform themselves. Valve pays 0 dollars for publishers to be exclusive to Steam.
No, not really. Sony, Microsoft, Stadia, and most storefronts have exclusives with benefits.
I never said any of them are any better, just because it’s industry standard doesn’t make it good. If you pay publishers to release games exclusively on your platform and you are not actively funding development you are anti-competitive in my eyes. (Also Stadia doesn’t exist anymore)
Overall, you should be made at the studios that accept the offer instead of Epic.
I am mad at both and I do not support either.
Epic is just trying to fund indie teams
If only that were true I would be less mad. Most of the time they try to snatch up games that are already finished or were already planning to release on Steam/GOG. Sometimes they even pull games from other stores (Rocket League and Fall Guys) after they released or just before they release (Metro). That’s not the practices of someone who wants to compete but someone who wants to get into the market by force without actively doing anything good for the industry.
Epic really hasn’t done anything bad.
You don’t consider bribing game publishers to only release on their platform instead of actually competing bad?
I don’t mind if they fund development and then release only on their platform. I do mind of they snatch up games that could have seen a broader release, if they weren’t so lazy and actually developed a store worth using.
If your vacuum supports it, Valetudo is fantastic. https://valetudo.cloud/
Extreme stuttering in Yuzu. It reads 60fps but it is absolutely not. Using the AUR version, since the Flatpak can’t load my roms folder from my NAS. (Before you assume the network drive is the issue, know that it is over a 10g SFP+ on an NVMe on the NAS. No problems in Windows.)
I don’t have an Nvidia GPU but give the pineappleEA builds a try. It contains all the changes in the current early access build as well.
As for running the Flatpak, you have to whitelist the folder your NAS folder is mounted on. Best way to do that is by installing Flatseal. Just search for yuzu, scroll down to Filesystem
and add the folder where your games are contained in Other files
.
I tried it on a 6900 XT recently and generation time was well under half a second.
Results are not as good as with SDXL but for the time it needs it’s very impressive.
I run CoreELEC/LibreELEC on all my streaming devices. It only runs Kodi but since Kodi has tons of addons it is fairly easy to customize. Kodi also plays pretty much any codec in existence and has support for various remotes.
If you’re planning to play 4k content you will want something with a little bit more power than a Raspberry Pi 4. For Dolby Vision you need one of the few supported devices.
You can also run a obfs4 bridge, it’s an unlisted relay that only serves as entry node. If greatly helps out users in censored countries.
Me being super jealous of everyone here going to 144 or 165 when I just upgraded my pc a few months ago to finally use 120 on my current ultrawide monitor.
No need to be jealous, the gain from 120 to 144/165 is significantly less than from 60 to 120.
60 to 120 is like a night and day difference, even for desktop usage.
I don’t use the Solution explorer but I also don’t think it has one.
I usually kickstart a fresh application with a SLN and a few projects in the dotnet CLI and VSCodium picks up the launch project automatically when I tell it to create a launch.json. For existing applications, if the .vscode folder already exists it will just pick it up or I can also just ask it to create a launch.json.
That workflow has been ingrained into me since there were no real C# utilities for VS Code when it first launched, so not much changed for me when going to VSCodium.