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Cake day: July 10th, 2023

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  • kayazere@feddit.nltoTechnology@lemmy.worldNeedy Programs
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    1 month ago

    I think most proprietary apps these days have frequent updates because they don’t actual have in house testing and use frequent updates to constantly roll out changes. They are also constantly changing the app with feature switches/AB testing to increase important business metrics.

    This same strategy can be seen in the gaming industry with games being in an alpha/beta state for years, at least they are upfront here of the unfinished quality of the software.

    None of this would be possible if software was still shipped on physical media. Companies would actually have to test and think through product functionality before releasing it.



  • I think Apple is responsible by releasing new APIs that are only available on the specific iOS version. Rarely have they back ported functionality to older iOS versions. Apple draggles shinny new APIs in front of developers causing them to update the minimum version.

    Yeah Apple rapidly dropping support with Intel Macs is really terrible. I have a 2018 Mac mini that is already obsolete, what a joke. That was the last Mac I buy.














  • Planned Obsolescence is a problem across all consumer electronics that depend on the software being updated. It’s not limited to Big Tech.

    The only way I see to solve it is to force vendors to release hardware specs and unlock bootloaders so you can install your own software on it.

    An even better solution would be to force vendors to release their software when the hardware is end of life via their planned obsolescence.

    It’s great to see small advances in right to repair for hardware, such as replacing the battery or access to new parts, but those don’t help when you are stuck on an outdated OS version.